![]() ![]() * Fixed a few issues with players swapping slots and gameplay types within the lobby. * Fixed an issue where a host's game would crash when both host and client would try to move to an empty slot simultaneously. ![]() * Fixed an issue that caused the last played map to be forgotten when starting a game of the same type. * Fixed a networking issue that caused a player's stats to appear as all zeroes. This makes joining games and automatch teams much more reliable. * Fixed an issue with the lobby and front-end slowing down and operating slowly. * Fixed an issue where Pak38s could stack their first-strike modifiers. ![]() * Squads will no longer rush at an undeployed weapons crew when ordered to attack. * HMGs in buildings will now switch targets as intended there is a 3.5 second delay before the hmg will fire at another target. * Cool-downs are now working properly for all weapons. * Fixed a bug with long scenario descriptions. * Fixed an issue with incompatibility between save games and version. * Fixed a number of issues with the World Builder. * Fixed an issue with the game crashing while trying to exit from cinematic mode. * Fixed an issue where Bergetiger audio volume was lower than intended. Company of Heroes Patch 2.600 Auf diesen Beitrag antworten Zitatantwort auf diesen Beitrag erstellen Diesen Beitrag editieren/löschen Diesen Beitrag einem Moderator melden Zum Anfang der Seite springen ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |